#These settings define which perks are used and the settings which govern them.
[Perks]

	[Perks.For_Event]

		#Break speed bonuses per tool type based on skill level
		BREAK_SPEED = [{perk = "pmmo:break_speed", skill = "mining", pickaxe_dig = 5.0E-3}, {perk = "pmmo:break_speed", skill = "excavation", shovel_dig = 5.0E-3}, {perk = "pmmo:break_speed", skill = "woodcutting", axe_dig = 5.0E-3}, {perk = "pmmo:break_speed", skill = "farming", sword_dig = 5.0E-3, hoe_dig = 5.0E-3, shears_dig = 5.0E-3}]

		#Perks triggered when a skill levels up (fireworks removed)
		SKILL_UP = [{perk = "pmmo:attribute", skill = "building", attribute = "forge:block_reach", per_level = 0.05, max_boost = 10.0}, {perk = "pmmo:attribute", skill = "agility", attribute = "minecraft:generic.movement_speed", per_level = 1.5E-5, max_boost = 1.0}, {perk = "pmmo:attribute", skill = "endurance", attribute = "minecraft:generic.max_health", per_level = 0.05, max_boost = 10.0}, {perk = "pmmo:attribute", skill = "combat", attribute = "minecraft:generic.attack_damage", per_level = 5.0E-3, max_boost = 1.0}, {perk = "pmmo:attribute", skill = "magic", max_boost = 1.0, per_level = 5.0E-3, attribute = "irons_spellbooks:cooldown_reduction"}, {perk = "pmmo:attribute", skill = "magic", max_boost = 2.5, per_level = 0.0357, attribute = "irons_spellbooks:spell_power"}, {perk = "pmmo:attribute", skill = "magic", max_boost = 10.0, per_level = 0.286, attribute = "irons_spellbooks:mana_regen"}]

		#Extra jump height based on agility level
		JUMP = [{perk = "pmmo:jump_boost", skill = "agility", per_level = 5.0E-4}]
		SPRINT_JUMP = [{perk = "pmmo:jump_boost", skill = "agility", per_level = 1.0E-3}]
		CROUCH_JUMP = [{perk = "pmmo:jump_boost", skill = "agility", per_level = 1.5E-3}]

		#Underwater perks: breath restore and night vision at level 25
		SUBMERGED = [{perk = "pmmo:breath", skill = "swimming"}, {perk = "pmmo:effect", skill = "swimming", effect = "minecraft:night_vision", min_level = 25}]

		#Villager price reduction with charisma
		ENTITY = [{perk = "pmmo:villager_boost", skill = "charisma"}]

		#Damage reduction perks
		RECEIVE_DAMAGE = [{perk = "pmmo:damage_reduce", skill = "agility", for_damage = "minecraft:fall", per_level = 0.025}, {perk = "pmmo:damage_reduce", skill = "endurance", for_damage = "minecraft:mob_attack", per_level = 0.025}]

		#Damage boost perks for archery, magic and gunslinging
		DEAL_DAMAGE = [{perk = "pmmo:damage_boost", skill = "archery", applies_to = ["minecraft:bow", "minecraft:crossbow", "minecraft:trident"]}, {perk = "pmmo:damage_boost", skill = "magic", per_level = 0.0, applies_to = ["ars_nouveau:spell_bow"]}, {perk = "pmmo:damage_boost", skill = "magic", per_level = 0.0, for_damage = ["#pmmo:magic"]}, {perk = "pmmo:damage_boost", skill = "gunslinging", per_level = 0.0, applies_to = ["tacz:modern_kinetic_gun"]}]
